PlaneSim

Run the most realistic airline in the genre. In a world that fights back.

Found an airline, lease real airframes, and push schedules through real operational gates. Rivals, human and AI, are doing the same in shared worlds that keep running while you are away.

Free during beta · Sign in with Discord, Google, email, or a passkey

worlds hosted
airports simulated
airlines on the books
journal rows since genesis
read live from the world servers; a dash means we couldn't reach them
10-1 The living world ai rivals live map index runs while you sleep

The world doesn't wait for you.

AI carriers found routes, set fares, lease aircraft, take loans, sign partnerships, and go bankrupt, all through the same journaled commands players use. Five business models of rival. No cheating, no idling, and all of it watchable on a live interactive map no other airline sim has.

Come back tomorrow and the world has moved: fares shifted, slots filled, a rival's network grown toward yours.

Live maplens · networks
your network rivals fare war
10-1 · notes strips are illustrative; in the game every one is a real journaled event. the coastline is the game's own chart geometry. rivals run five archetypes: regional, ULCC, LCC, legacy, leisure.
11-1 The W cabin Y · W · C · F real geometry index the most wanted cabin

The most wanted cabin in airline sims. It flies here.

A real premium economy: the W cabin books its own passengers, prices its own fares, and takes its own share of the floor. Most sims never ship it at all. Here it is a cabin, not a checkbox.

All four classes obey real geometry: every seat occupies floor area, and stretching the pitch means the frame holds fewer seats. Demand is class-aware too; the passengers weighing your W fare are different people from the ones squeezing into row 32.

Cabin planLN-BHD · A320-214
Ffirst4 seats58 in pitch11% of floor
Cbusiness12 seats38 in pitch17% of floor
Wpremium economy24 seats34 in pitch22% of floor
Yeconomy102 seats30 in pitch50% of floor
illustrative configuration; in the game the geometry is checked per airframe
11-1 · notes fares, service, and image are priced per class per market. a W cabin can carry a trunk route or sink it. who buys it: see 11-2.
11-2 Passengers who choose commercial demand index not spawned, persuaded

Passengers who choose, not spawn.

A cast of customer types weighs your fare, timing, comfort, and connections against every alternative, including staying home. Class-aware across Y / W / C / F, and the per-option breakdown is on screen, not hidden in a formula.

Market analysisOSL → AMS · Y cabin
Blue Horizon nonstop 07:10
Skagerrak nonstop 09:40
Nordlys + Vestkyst via CPH
fare time comfort service image
you see why the market chose every option, including a rival's; how many they actually carried stays theirs
11-2 · notes fog of war is enforced server-side: rival fares and schedules are public, their loads and books are not.
12-1 The ledger finance audit trail index every cent traceable

Every cent is a ledger entry.

Categorized, time-stamped, and carrying the litres of fuel or the passenger count that priced it, then rolled up by category into statements you can drill all the way back down.

LedgerBH 204 · one departure
438·09:05pax revenue142 pax · Y/W/C+$18,940
438·09:05fuel4,120 L burned−$3,682
438·09:05landing feesAMS · 73.5 t MTOW−$2,214
438·09:05ATC fees962 km enroute−$1,376
438·09:05pax handling142 pax · AMS−$1,905
flight result → income statement+$9,763
12-1 · notes numbers on screen are computed by the engine, never by the browser. missing data renders as a dash, never a guess.
12-2 The airframe economy used market auctions index circular by design

Every airframe has a history.

The used market lists real individual tails with open records: age, hours, cycles, condition, the heavy-check clock, and an appraisal, visible to every buyer. Lessors restock from a finite pool, bankrupt fleets recycle into estate sales, and in worlds with auctions, sealed bids decide who flies them next.

Your beaten-up ex-fleet can come back as a rival's bargain.

Used marketlot 4471 · estate sale
LN-BHD A320-214 · 2016
41,203
hours
18,441
cycles
AMS
parked at
records open to every buyercondition 71% · 3,180 FH since heavy
ask $23.4M sealed bids close 02:11:38
12-2 · notes lessor shelves are finite: when the pool runs dry, the shelf is empty. nobody prints aircraft.
13-1 The forever archive data.theplanesim.com index nothing is deleted

When a world ends, it is kept. Forever.

Every world that ever runs is sealed and published: final standings, the full cast of carriers, and a permanent record for every airline that flew, with a day-by-day replay of the whole run. Your airline's story outlives the world it was built in.

This is not a promise. The First World is already on the shelf.

13-1 · notes closed-world books are readable by any signed-in account. running worlds keep their fog until the end.
14-1 Notes engineering index how it is built

Built like an operations manual, not a mobile game.

These aren't marketing lines. They are how the engine is built, and the wiki documents every one of them: 28 reference articles written from the engine's code, deep-linked from every screen where a system bites.

Read the wiki

Operations manualexcerpts
server truthEvery number on screen is computed by the engine. Missing data renders as a dash, never a guess.
fog of warYou see what a real airline would see. Rival fares and schedules are public; their loads and books are not.
determinismEvery state change is a journaled command. A world replays byte-identically from its journal.
persistenceMost worlds run a posted season of two, six, or twelve months, then close into the archive; some run open-ended. Nothing is erased, and new features never silently change a running economy.
14-1 · notes the wiki also lists what the engine will not tell you. where persistence ends up: see 13-1.
CLR Clearance free during beta index no paid advantages exist

Cleared as filed.

Your rivals are already scheduling.

Discord, Google, email, or a passkey · your airline persists between sessions